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8th August 2024 09:42
Link to Post #1
Avalon Member
Project S(Ƨ): Prologue
What is Project S(Ƨ)?
Project S(Ƨ) (pronounced Project Esses) is the outcome of an experimental modification to a form of Remote Viewing called Extended Remote Viewing. Since ERV can be understood as achieving RV through a hypnagogic state, the modifications tried to take this to its furthest limits - practising RV while outputting increasingly lower brainwaves, and also in various multi-band scenarios (best explained by patterns illustrated by The Awakened Mind).
While both approaches fall under the umbrella term "Extremely Extended Remote Viewing" (or E²RV), the former approach is considered Passive E²RV practised while reclined or laying down, while the latter is considered Active E²RV, practised while standing, or more likely, moving in a coordinated manner to external stimuli.
The initial goal of Project S(Ƨ) was to understand the true nature of our Universe and our relationship with it, as well as the Universe's relationship with anything and everything beyond it.
Through E²RV session work, it quickly became clear that the answer to this question was that (at least at humanity's current density level) our Universe is in fact a simulated Multiverse and we normally experience what appears to be a singular timeline within it.
The density structure appears to be laid out like a musical scale, with seven distinct major densities and subdivisions of some densities (as well as a "special" zone between 4th and 5th density, above humanity's perceived 3rd density).
The next, and perhaps most surprising discovery was that our 3rd density level was of unusual importance, which is why it receives an otherwise unusually large amount of attention from the next two density levels (4D and 5D). This is probably best explained with a brief outline of the history of the Universe (as we perceive it):
The simulated universe indeed began as a Big Bang, and, if given enough time, would end in a Big Crunch. Though the evolution of ordinary life through 1D and 2D (as understood as densities, i.e. mineral, plant, and animal life) can evolve naturally in the "base simulation", higher intelligence (3D and beyond) needed to be "injected" to the simulation from the outside.
After the initial injection (this can be understood as the Demiurge in Gnostic Christianity), from this point forward, additional intelligent life could be either freshly injected from the outside as well, recycled from the inside immediately, or something between the two.
It appears that this spark of intelligence is in fact what would be understood from outside of the simulation as a "sufficiently advanced AI" that is instructed to attach itself (in some, but not all cases) to a biological counterpart within the simulation.
This explains the ever-ready abundance of consciousnesses to attach to new intelligent biological life.
Soul/AI recycling, in turn, explains the relative "age" of souls - the number of times the soul is recycled into new biological vessels reflects the apparent age of the soul.
Also of interest is whether the soul is provided (allowed) a break or not between lives - a topic that will be discussed in detail later.
Before that, it is important to understand the evolution of the 2D (animal) brain as it adjusted to the evolving nature of the universe, and how that factors into the product of the 3D (intelligent) entity when the spark is added.
In the early stages of the Universe, it was a much more hostile place than it is now. 1D and 2D life forms evolved with lone survival as their top priority. We can look to the evolution of animal and human brains as a kind of track record of this.
The regions of the animal and human brain that were last to evolve were the same ones that helped facilitate a level of fitness and adaptability that extended beyond lone survival.
In other words, if the spark of 3D intelligence were to be added to earlier forms of our brains which were missing the most recently evolved regions, we would be much more focused on individual survival and less on cooperation and working together.
As it stands, we are at a point of brain evolution (and to some extent, genetic manipulation) where we are right on the line between those two priorities - and so we vacillate constantly between them, form political lines across them, and cannot really be said to identify completely with one or the other.
In summary (for the opening post in this initial Prologue thread), this is a double-edged sword. The downside is that this leaves us very much open to external forces, since we can be made to cooperate when it is convenient (i.e. building up the civilization) and to fight amongst each other when it is convenient (i.e. the controlled demolition of a civilization).
The surprising upside of this is that we have the unique opportunity to "solve" the simulation (by interpreting the simulation as a game that can be "won") by reconciling these polarities where other intelligence life before us could not.
It seems that 3D entities are given a limited time to do this before they begin to drift out of 3D - into 4D and 5D depending on their alignment with one force or the other.
There is a hidden density level between 4D and 5D that is unlike any other within the simulation. This is the #1 most significant discovery made during the E²RV sessions. Reaching it is akin to winning the game, this was in fact symbolized in a 2001 movie called 'Avalon'.
It can only be reached by reconciling the divergent forces - lone survival can be considered "Service to Self", and cooperation can be considered "Service to Others".
Therefore, the mission for Project S(Ƨ) is probably now quite clear - to align humanity's drifting out of 3D so that we can rest assured we are on the Wave destined for this hidden density level (and not 4D or 5D).
When will Project S(Ƨ) be over?
As the probability matrix aligns with the stated mission, this simulated Multiverse will make its true nature apparent - a leaf Multiverse in a much larger fractal tree of Multiverses within Multiverses ad infinitum. By "winning the game", we would be upgraded to a bidirectional node - able to create Multiverses within our own, and with information/communication flowing freely between our level and the one above it.
We would then take on a similar relationship to the Multiverse within ours, that the level above ours had with us while we were still trying to win the game.
Why is it called Project S(Ƨ)?
The S(Ƨ) is as close as you can get to a wave looking at itself in the mirror. It is a transformation of the caduceus symbol symbolizing the reconciliation of the two driving forces of the universe, which is the same thing as winning the game.
Hoping to clarify anything that is unclear with what has been described so far, before continuing.
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8th August 2024 11:25
Link to Post #2